Build 41: Ashwick wakes up
- Twenty-three townsfolk keep their own hours: they open their stalls at dawn, run errands and walk home at dusk.
- Quests and trade: talk to people, take on work, and buy and sell at five market stalls that restock every morning.
- A hand-painted map that fills in as you explore, with a minimap.
- The first night outside the walls: a claim fire at Lark Hill, a shelter, a hired guard and the first raid.
